This was a quick piece I banged out last night. It started out a bit different than what you see here, but I’m fairly satisfied with the result.

I also ported over a DrawingManager class from AS2 to get the arc drawing done. It neatly packages up a bunch of drawing utilities and can be used in place of making calls on the graphic object of a sprite directly. Once I’ve had a chance to test it more thoroughly, I’ll release it here.